Wednesday, August 21, 2013

Adobe AIR SDK 3.8.0.910 / 3.8.0.1290 Beta


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156.4 MB / Mac OS X
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Adobe AIR SDK provides the tools you need to package and deploy Adobe AIR applications, if you prefer working with a text editor or another development environment.

Using Adobe AIR SDK you will be provided with the tools necessary to build and deploy Adobe AIR applications, including:
· Template and schema for the application.xml manifest file
· Default icons for Adobe AIR application
· Framework for Adobe AIR APIs
· Template for Adobe AIR application install badge
· Command line Adobe AIR Debug Launcher (ADL)
· Command-line Adobe AIR Developer Tool (ADT)

What's New in This Release: [ read full changelog ]

· Sandboxing enhancements - This feature adds enhancements to the existing sandbox feature by better addressing application launches in protected mode
· Recursive stop on MovieClip - For Flash Player, this feature allows a game developer to effectively pause/stop a running SWF without having to iterate through all of the objects on the DisplayList.
· Datagram Socket (iOS & Android) - DatagramSocket APIs are now supported for iOS and Android also. This will work only with swf-version 21 or later.
· Server Socket (iOS & Android) - ServerSocket APIs are now supported for iOS and Android also. This will work only with swf-version 21 or later.
· LZMA SWF support (iOS & Android) - LZMA compressed swfs can now be packaged for iOS and Android targets and are supported.
· 4096x4096 texture support - With this feature, a new profile, BASELINE_EXTENDED is introduced in the class flash.display3D.Context3DProfile, which will support a maximum texture size of 4096X4096.
· Rectangle Texture Support - Rectangle T...


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Via: Adobe AIR SDK 3.8.0.910 / 3.8.0.1290 Beta

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